Built for the way action shooters actually work
Local, offline engine
Every frame is analyzed on your machine. Your photos never touch a server, yours or anyone else's. Your shoots stay yours.
Intentional vs. accidental blur
ZeroBlur judges the car's sharpness, not the background, so a panned keeper with streaking asphalt reads as sharp while a genuinely soft miss gets flagged.
Sharp, Social-Ready, Needs Review, Blurry
Every frame gets a verdict: Sharp, Social-Ready, Blurry, or No Car Detected. Anything the engine can't call lands in Needs Review, for your eyes. Written to XMP as star ratings you can filter by in Lightroom, Capture One, or Bridge.
Motorsport-tuned
Tuned for fast, low-light, high-frame-rate shooting on real race weekends, not stock-photo assumptions.
Batch folders, live progress
Queue a whole folder and watch keepers surface in real time, with a running Sharp / Social-Ready / Blurry / Needs Review tally.
Your ratings, your call
Every flag is a suggestion you can override. ZeroBlur speeds the pass; you always make the final cut.
Your photos
never leave your device
No cloud upload. No sync. No queue on someone else's GPU. ZeroBlur runs entirely on your machine, so an embargoed livery or an unreleased build never touches a server you don't control, and your cull is just as fast on a plane as it is at the track.
Runs on the machine you already edit on
No dedicated GPU required. Culling runs 100% on-device; your photos never upload. ZeroBlur checks your license in the background when you're online, so you can work offline for up to 30 days at a time.