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Features

Built for the way action shooters actually work

01 / ENGINE

Local, offline engine

Every frame is analyzed on your machine. Your photos never touch a server, yours or anyone else's. Your shoots stay yours.

02 / THE DIFFERENCE

Intentional vs. accidental blur

ZeroBlur judges the car's sharpness, not the background, so a panned keeper with streaking asphalt reads as sharp while a genuinely soft miss gets flagged.

03 / RATINGS

Sharp, Social-Ready, Needs Review, Blurry

Every frame gets a verdict: Sharp, Social-Ready, Blurry, or No Car Detected. Anything the engine can't call lands in Needs Review, for your eyes. Written to XMP as star ratings you can filter by in Lightroom, Capture One, or Bridge.

04 / TUNING

Motorsport-tuned

Tuned for fast, low-light, high-frame-rate shooting on real race weekends, not stock-photo assumptions.

05 / BATCH

Batch folders, live progress

Queue a whole folder and watch keepers surface in real time, with a running Sharp / Social-Ready / Blurry / Needs Review tally.

06 / CONTROL

Your ratings, your call

Every flag is a suggestion you can override. ZeroBlur speeds the pass; you always make the final cut.

Local-first, on purpose

Your photos
never leave your device

No cloud upload. No sync. No queue on someone else's GPU. ZeroBlur runs entirely on your machine, so an embargoed livery or an unreleased build never touches a server you don't control, and your cull is just as fast on a plane as it is at the track.

✓ No cloud processing✓ Works offline✓ Photos never uploaded
connection status
Offline & running
photo uploads0 bytes
photos sent off-devicenone
processed locallyno cap
license check-inevery 30 days
Requirements

Runs on the machine you already edit on

macOSmacOS 11 Big Sur or later
ChipApple Silicon & Intel
Architecture64-bit
Processing100% on-device
WindowsWindows 10 / 11
ChipIntel & AMD
Architecture64-bit
Processing100% on-device

No dedicated GPU required. Culling runs 100% on-device; your photos never upload. ZeroBlur checks your license in the background when you're online, so you can work offline for up to 30 days at a time.